package common.adventurecard.magicitem;

import common.MagicItems;

public class Runesword extends MagicItems {

	/**
	 * 
	 */
	private static final long serialVersionUID = 1L;
	// No Good Character may take the Runesword. It adds 1 Strength if you use
	// it in Combat, and if you defeat a Monster or Character and cause them to
	// lose 1 Life, you gain 1 Life.
}
